Shadow patrol
Gameplay Mechanics
- ✅ 3 enemy types (Green/Yellow/Red) with unique behaviors
- ✅ 12-district progression system
- ✅ Progressive wave difficulty
- ✅ Real-time score tracking
- ✅ Shield/health system
- ✅ 120-second mission timer
Visual Design
- ✅ Neon cyan/magenta color scheme
- ✅ Neo-Tokyo cyberpunk aesthetics
- ✅ Particle explosion effects
- ✅ Procedural building skyline
- ✅ Dynamic window lighting
Features
- ✅ Scoring tiers (10-50 points per enemy)
- ✅ Complete HUD system
- ✅ Responsive design (desktop/mobile)
- ✅ Game over screen
- ✅ Progressive difficulty curve
Documentation Covers
- Complete control reference
- Enemy AI behaviors
- Scoring system
- Wave progression charts
- Pro strategy tips
- Balance metrics
- Technical specs
- Troubleshooting
| Published | 24 days ago |
| Status | Released |
| Platforms | HTML5 |
| Author | Donzel Facey |

Leave a comment
Log in with itch.io to leave a comment.